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Record 1 2017-06-19

English

Subject field(s)
  • Artificial Intelligence
  • Software
  • Simulation (Cybernetic Systems)
  • Games and Toys (General)
DEF

A point reached in game-playing at which there is only one possible course of action.

CONT

In the course of playing most games, one generally comes to a point where at least one decision must be made. ... if one reaches a point where only one of several alternatives can be successful, there is only one course of action. This is called a forced move.

French

Domaine(s)
  • Intelligence artificielle
  • Logiciels
  • Simulation (Systèmes cybernétiques)
  • Jeux et jouets (Généralités)

Spanish

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