TERMIUM Plus®

From: Translation Bureau

On social media

Consult the Government of Canada’s terminology data bank.

GAZE DIRECTION [6 records]

Record 1 2025-03-27

English

Subject field(s)
  • The Eye
  • Information Processing (Informatics)
  • Collaboration with WIPO
CONT

The gaze direction indicates where people focus their attention. This information can also be used to control applications using the eyes.... Although gaze control has previously been used in various applications,... in recent years it has emerged as a means of interacting with computer games...

OBS

gaze control: data validated by Canadian subject-field experts from École Polytechnique de Montréal, MasterpieceVR and McGill University.

French

Domaine(s)
  • Oeil
  • Traitement de l'information (Informatique)
  • Collaboration avec l'OMPI
CONT

L'accès à l'ordinateur : Dans cette application[,] la commande par le regard remplace la souris de l'ordinateur. La position du curseur est définie par la direction du regard et le clic de souris est déclenché par une fixation du regard prolongée ou par un clignement prolongé.

Spanish

Campo(s) temático(s)
  • Ojo
  • Tratamiento de la información (Informática)
  • Colaboración con la OMPI
CONT

Control con la mirada. Permite detectar donde está mirando el usuario haciendo que el puntero se desplace a dicha ubicación.

OBS

control por la mirada: Es preferible emplear la preposición "con" en vez de "por".

Save record 1

Record 2 2025-03-27

English

Subject field(s)
  • Simulation (Cybernetic Systems)
  • Collaboration with WIPO
CONT

Generally speaking, the RWO [real world object] insertion logic may insert a RWO at a location within the VRS [virtual reality scene] that corresponds to its location in the real world relative to the user's direction of gaze in real-time. As a result, the user sees the RWO within the augmented VRS as she would by taking off the HMD [head mounted display], providing her with spatial familiarity and reorientation cues without disrupting the flow of the VRS. Nevertheless, there may be certain instances where the insertion logic may place a RWO at a location within the VRS different than its location within the real world. The process of augmenting the VRS can continue progressively with the insertion or blending or overlaying of additional real world objects until the computer's DDL [disorientation detection logic] determines that the user no longer meets the criteria indicative of disorientation.

OBS

insertion: data validated by Canadian subject-field experts from École Polytechnique de Montréal, MasterpieceVR and McGill University.

French

Domaine(s)
  • Simulation (Systèmes cybernétiques)
  • Collaboration avec l'OMPI
CONT

La technique du fond bleu est très répandue dans le cas d'insertions d'objets réels au sein d'une scène entièrement virtuelle, c'est le cas pour la météo par exemple ou encore les plateaux de tournages télévisés.

Spanish

Campo(s) temático(s)
  • Simulación (Sistemas cibernéticos)
  • Colaboración con la OMPI
CONT

Los nuevos datos generados […] se basarán en la inserción de distintos tipos de objetos en las escenas generadas que se puedan encontrar en una conducción real como son nuevos coches que antes no aparecían, nuevos peatones en las zonas circundantes de la vía o nuevas señales de tráfico.

Save record 2

Record 3 2025-03-27

English

Subject field(s)
  • Simulation (Cybernetic Systems)
  • Collaboration with WIPO
CONT

Smart eyewear is defined as eyewear incorporating a near-to-eye display. As used herein, near-to-eye display means a display, device, or system, such as a retinal projector, virtual retinal display, visualization element, head-mounted display, heads-up display, or other near-to-eye system, typically worn on the head of a user that generates an image near the eye. In a smart eyewear configuration, a display device is often mounted adjacent to an edge of each of the wearer's eyes and an image is typically displayed in the center of each lens. The location of the displayed image, therefore, forces the wearer to gaze in a direction to view the image generated by the display. Typically positioned near the user's eye, the display is aligned to the central region of the user's field of view to allow review of the displayed information with little or no head movement. This enables the user to view the display while also viewing the area outside the central region and interacting with the surrounding environment. In another embodiment, the displayed image is aligned to a region other than the central region of the user's field of view.

CONT

Near-eye display devices are configured to present images to a user via a display that is positioned close to the user’s eyes. For example, a head-mounted augmented reality display device may be worn on a user’s head to position a near-eye display directly in front of a user’s eyes. A near-eye display may be at least partially see-through to allow a user to view a real-world background in combination with displayed virtual objects. This may allow virtual objects to be displayed such that the virtual objects appear to exist within the real-world environment.

CONT

The technology provides one or more embodiments of a near-eye display (NED) device system. An embodiment of a NED device system comprises a near-eye display device including a near-eye support structure and a near-eye display (NED) supported by the near-eye support structure and having a display field of view. The NED system further comprises an image generation unit supported by the near-eye support structure which outputs image data which is optically coupled to the near-eye display (NED).

OBS

near-to-eye display; near-eye display: data validated by Canadian subject-field experts from École Polytechnique de Montréal, MasterpieceVR and McGill University.

French

Domaine(s)
  • Simulation (Systèmes cybernétiques)
  • Collaboration avec l'OMPI

Spanish

Campo(s) temático(s)
  • Simulación (Sistemas cibernéticos)
  • Colaboración con la OMPI
CONT

[…] se contempla que al menos una pantalla […] comprendida en el dispositivo […] no permita ver al usuario a través de ella (es decir, que no sea transparente), siendo preferentemente de tipo NED (siglas en inglés de la expresión "near-eye display" o pantalla cercana al ojo) […]

Save record 3

Record 4 2022-03-10

English

Subject field(s)
  • Artificial Intelligence
  • Simulation (Cybernetic Systems)
CONT

Head tracking is often used to identify a user's location or the direction of their gaze; head tracking can be combined with eye tracking for this latter application.

French

Domaine(s)
  • Intelligence artificielle
  • Simulation (Systèmes cybernétiques)

Spanish

Save record 4

Record 5 2012-09-24

English

Subject field(s)
  • Visual Disorders
DEF

[A type of] strabismus in which the amount of deviation of the squinting eye varies according to the direction of gaze.

OBS

The term "nonconcomitant strabismus" was recommended by the Medical Signs and Symptoms Committee.

French

Domaine(s)
  • Troubles de la vision
DEF

Strabisme où le degré de déviation varie selon la direction du regard.

OBS

Il y a quelques années on réservait le nom de strabismes incomitants aux strabismes paralytiques. On sait actuellement que l'incomitance est fréquente, même en l'absence de toute paralysie oculo-motrice.

OBS

Le terme «strabisme incomitant» a été privilégié par le Comité de sémiologie médicale.

Spanish

Campo(s) temático(s)
  • Trastornos de la visión
DEF

Estrabismo en el que el ángulo de desviación del eje visual varía según la dirección de la mirada.

Save record 5

Record 6 2006-03-20

English

Subject field(s)
  • Simulation (Cybernetic Systems)
DEF

Three dimensional graphics without the need of head-mounted displays, coupled to remotely sensed gestural input that uses camera and scene interpretation software rather than suits to track posture, gesture and direction of gaze.

French

Domaine(s)
  • Simulation (Systèmes cybernétiques)

Spanish

Save record 6

Copyright notice for the TERMIUM Plus® data bank

© Public Services and Procurement Canada, 2026
TERMIUM Plus®, the Government of Canada's terminology and linguistic data bank
A product of the Translation Bureau

Features

GCtranslate (available on the Government of Canada network only)

Use this artificial intelligence prototype to translate Government of Canada content up to and including Protected B. Available to employees of selected departments and agencies only.

Writing tools

The Language Portal’s writing tools have a new look! Easy to consult, they give you access to a wealth of information that will help you write better in English and French.

Glossaries and vocabularies

Access Translation Bureau glossaries and vocabularies.

Date Modified: