TERMIUM Plus®

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ARBRE JEU [5 records]

Record 1 2024-05-10

English

Subject field(s)
  • Computer Processing of Language Data
  • Information Processing (Informatics)
  • Artificial Intelligence
CONT

A game tree is a representation of the possibilities of two players in a game, like chess. At the top of the tree is the current game position, and each arc out represents a legal move for the first player. In turn, these lead to new positions and new outgoing arcs that are the legal moves for the second player. These arcs and positions can continue until each sequence leads to the end of the game.

CONT

As is usual for game trees, the tree is drawn inverted with the root at the top. In the tree every node has as its immediate descendants - its offspring nodes - all the nodes which are reachable in one legal node.

French

Domaine(s)
  • Informatisation des données linguistiques
  • Traitement de l'information (Informatique)
  • Intelligence artificielle

Spanish

Campo(s) temático(s)
  • Procesamiento por computadora de datos lingüísticos
  • Tratamiento de la información (Informática)
  • Inteligencia artificial
CONT

Un árbol de juego es una representación gráfica que muestra una situación estratégica como una secuencia de movimientos, más que como una lista de opciones de pago simultáneas como en una matriz de pagos. En este, los nodos representan puntos de decisión para los jugadores, mientras que las ramas emergentes de cada nodo representan las posibles acciones disponibles. El final de cada rama, conocido como nodo terminal, se asocia con un resultado específico o pago para cada jugador.

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Record 2 2024-05-10

English

Subject field(s)
  • Computer Processing of Language Data
  • Information Processing (Informatics)
  • Artificial Intelligence

French

Domaine(s)
  • Informatisation des données linguistiques
  • Traitement de l'information (Informatique)
  • Intelligence artificielle
CONT

Ce sont les règles du jeu et la façon d'obtenir la liste des coups possibles à chaque étape qui déterminent le parcours d'un arbre de jeu implicite.

Spanish

Save record 2

Record 3 1992-12-16

English

Subject field(s)
  • Servicing and Maintenance (Motor Vehicles and Bicycles)
  • Engines (Motor Vehicles)

French

Domaine(s)
  • Entretien et réparation (Véhicules automobiles et bicyclettes)
  • Moteur (Véhicules automobiles)

Spanish

Save record 3

Record 4 1989-05-29

English

Subject field(s)
  • Artificial Intelligence
  • Software
DEF

A game tree in which the top node represents the starting position and the shape or color of the node represents the player whose turn is associated with the node.

French

Domaine(s)
  • Intelligence artificielle
  • Logiciels
OBS

Voir arbre de jeu.

Spanish

Save record 4

Record 5 1988-03-21

English

Subject field(s)
  • Transmission Systems (Motor Vehicles and Bicycles)
  • Trucking (Road Transport)

French

Domaine(s)
  • Transmission (Véhicules automobiles et bicyclettes)
  • Camionnage
OBS

Il s'agit ici des arbres secondaires et primaires du doubleur de gamme qui équipe les boîtes de vitesses de camion.

Spanish

Save record 5

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